“We want them to be special”: The Potions Cauldron’s Ben Fry and Speak Consulting’s Graham Speak on their Marvel drinks range

The Potions Cauldrons Group’s Ben Fry and Speak Consulting’s Graham Speak on bringing something different to the drinks aisle.

Orchard Toys’ Heather Yates, Rowena Isotta-Day and Alice Morley discuss development of their new Bluey games

Heather Yates, Rowena Isotta-Day and Alice Morley on building engaging games around iconic episodes from the show.

“Momentum is vital”: Elmer Marketing’s Vicki Marler-Hausen on pushing licensing products

Elmer Marketing’s Vicki Marler-Hausen discusses the origins of her company – and the key to successfully marketing licensed ranges.

“Without legendary licenses, Carrera wouldn’t be Carrera …” Frank Tiessen talks brands and plans

Carrera Revell President Frank Tiessen on why Porsche, AMG, Audi and BWM are on board for Carrera Hybrid.

Sarah Hurley of Sarah Hurley Brands discusses opportunities for craft companies in licensing

Sarah Hurley of Sarah Hurley Brands talks us through her journey in business to date – and who inspires her.

Craig Narveson – Director of Partnerships at Kahoot! – on crafting educational content with brands like Hello Kitty, SpongeBob and Peanuts

“The key consideration for us in pursuing brand collaborations is always our users”: In conversation with Kahoot!’s Craig Narveson.

Faith Erin Hicks on capturing the gothic romance of The Mummy in comics with Skybound

Faith Erin Hicks – the writer and artist behind Skybound’s new Universal Monsters: The Mummy comic – discusses putting a new spin on a classic.

Roald Dahl Book Nooks? Paper Engine’s Hayley Symonds on why Matilda is the first to get this treatment…

Look at the Book Nooks! Hayley Symonds in conversation on Paper Engine’s partnership with Roald Dahl.

Disney’s Liz Shortreed on putting authenticity at the heart of its Disney Princess collection with Bath & Body Works

Liz Shortreed – SVP of North America & Global Softlines at Disney – discusses the magic behind Disney Princess lines.

Exploding Kittens’ Ian Clayman on translating the alliances, betrayals and social gymnastics of Survivor into a card game

“Our focus was on recreating those juicy moments of tension…” Ian Clayman, Senior Game Designer at Exploding Kittens, talks us through the development of Survivor: The Tribe Has Spoken.

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