Interviews
Why create a graphic novel about the life of comedian Tony Hancock? Writer Stephen Walsh tells all
HANCOCK: THE LAD HIMSELF! How the Tony Hancock brand extended into a graphic novel
Big ideas in little form: President of Super Impulse, Alan Dorfman, talks tiny toys and Tetris
Why is Tetris perfect for World’s Smallest toys? We put Alan Dorfman under the microscope.
What makes Star Trek a perfect license for Funko Games? General Manager Deirdre Cross tells all…
Live Long and Prospero Hall: Deirdre Cross explores Star Trek: Cryptic – an escape-room-style game
TCG Entertainment’s Stephen Cook on how brands can bring new audiences into orchestral concerts
Stephen Cook – President & CEO at TCG Entertainment – discusses the envelope-pushing approach behind the DC in Concert series.
PlayStudios founder Andrew Pascal on revolutionising Las Vegas – and being a Tetris custodian
Entertainment entrepreneur Andrew Pascal reveals what makes Tetris magic… And how the game can grow
Gap debuts limited edition Barbie collection
Included in the collection are a denim skirt and jacket, a striped shirt, a dress, cap and ‘KEN’ t-shirt.
Enhance’s Mark MacDonald on crafting a unique, emotional gaming experience in Tetris Effect: Connected
Mark MacDonald – SVP of Business Development & Production at Enhance – discusses making a game that showcased Tetris as you’ve never seen it, heard it or felt it before.
Unigram’s Gregor Cameron – Producer of the Tetris film – on why the story behind the brand was ripe for a movie
Producer Gregor Cameron discusses ‘brand biopics’, gut instincts and why Tetris needed to be a “big film”.
Artist Meg Hawkins on extending her brand into homewares, giftware and confectionary
Meg Hawkins discusses persistence, patience and product development.
“Tetris is not just a game, it’s a lifestyle”: Tetris CEO Maya Rogers on why the brand continues to expand and endure
Tetris CEO Maya Rogers discusses creativity, longevity and 40th anniversary plans for the iconic gaming brand.