Interviews
Professor Puzzle founder Ben Meldrum on starting, growing – and the secret sauce that keeps them going
With 20 years in the industry, Ben Meldrum discusses great people, puzzles and products…
Paper Engine takes us inside the development of its Build Your Own paper toy kits
Paper Engine’s Keith Finch, Louise Clasby and Jason McKenzie on sustainability, Aardman and playing with paper.
Penguin Ventures’ David Sprei on creativity, collaboration and keeping classic brands fresh
David Sprei – Commercial Director at Penguin Ventures – talks us through his history in licensing, and how he fuels creativity.
Mattel’s Helen Self on the key to successful design relationships between licensors and licensees
Helen Self – Manager for Consumer Product Design EMEA at Mattel – on why Barbie is an inspiring brand to design for.
Fraktal’s Ben Cox and Vojtech Dvorak on crafting effective designs for brands like Pac-Man, Hot Wheels and D&D
Ben Cox and Vojtech Dvorak from the creative studio Fraktal discuss inspiration, the metaverse and design heroes.
Designer Wayne Lindsay on the benefits of taking part in BLE’s Kelvyn Gardner License This! competition
As one of last year’s winners, Wayne won a free exhibition stand at BLE 2022. We caught up to find out more about his plans for next month’s show.
“There’s nothing quite like it”: Histrionic Productions’ Adam McKenzie Wylie on developing the Peter Rabbit Garden Adventure
Histrionic Productions founder Adam McKenzie Wylie on why the company’s recent immersive experience will have a profound effect on Peter Rabbit fans.
Tinderbox’s Dave Tovey on crafting creative collaborations for gaming brands like Xbox, Halo and Sea of Thieves
Dave Tovey – AVP of Brand Management and Head of Digital Representation at Beanstalk’s Tinderbox arm – discusses fandom, creativity and left-field licensing.
Erika Bertoni – Head of Creative & Marketing at Sanrio – on Hello Kitty’s licensing versatility
As Hello Kitty looks ahead to its 50th anniversary in 2024, Sanrio’s Erika Bertoni discusses the enduring longevity of the brand.
Silver Fox Collectibles’ Darren Martin on bringing the characters of Twilight Imperium to life through high-end statues
Darren Martin, Creative Director at Silver Fox Collectibles, reveals what appealed about working on one of Asmodee’s most expansive – and popular – tabletop brands: Twilight Imperium.