Interviews
Merlin Crossingham, Creative Director of Wallace & Gromit, on brands they can work with – and lines they can’t cross
Wallace & Gromit’s Creative Director, Merlin Crossingham, on how he keeps the pair in and out if trouble.
WildBrain’s Tanya Mann on supporting Pride Month with Teletubbies’ first ever adult fashion collection
We caught up with Tanya Mann, Global Brand Creative at WildBrain, to learn more about the design of the range – and what made Teletubbies a perfect fit for Pride.
The team at ISAWITFIRST on creativity, working with influencers and bringing The Godfather into fashion
We caught up with team at ISAWITFIRST to find out what made the Seventies crime classic a good fit for the fashion firm’s audience.
Scottish FA’s Steven Romeo on launching product that’s grounded in quality, authenticity – and not afraid to be Scottish
With the Euros now in full swing, we caught up with Steven to find out more about how activity on the field fuels opportunities off it.
THG’s Jared Hawkmoon on designing apparel for new Disney+ show Loki
We caught up with the designer behind the range, THG’s Jared Hawkmoon, to find out more about his approach to bringing Loki into apparel.
The Point.1888’s Hannah Stevens on creativity, St Andrews and helping sports brands soar
We caught up with Hannah to find out more about her approach to working with sports brands – and where she sees opportunities for St Andrews.
Stephanie Kupperman on launching her own agency, Licensing 360, as a result of lockdown madness
Stephanie Kupperman on cult movies – and the ethos behind new agency Licensing 360.
Acaill & Skye’s Mhairi Muncaster reveals why Walthamstow Wetlands is the ideal home for the new Moomins exhibition
Mhairi Muncaster on working with The Moomins – and not exploiting their creator as a brand.
Right Angle Entertainment’s Justin Sudds on bending rules, subverting expectations and bringing Clue into live events
Ahead of the show launching in LA, we caught up with Right Angle Entertainment Co-Founder Justin Sudds to find out more about the development of Clue: An Outdoor Walking Experience.
Designer Scott Rogers and Ravensburger’s Cassidy Werner on bringing Alien to the tabletop with Fate of the Nostromo
Scott and Cassidy shed light on bringing the fear and tension of the iconic film to a board game experience.