Talking Brands: Which untapped horror brands deserve a bite at licensing?

Scares in the spotlight… Industry figures give us their picks for untapped horror brands that boast serious licensing clout – and discuss if horror is now a year-round proposition.

What makes Star Trek a perfect license for Funko Games? General Manager Deirdre Cross tells all…

Live Long and Prospero Hall: Deirdre Cross explores Star Trek: Cryptic – an escape-room-style game

Deirdre Cross – General Manager, Head of Funko Games – on why Star Wars is a dream licence

Funko Games’s Deirdre Cross discusses the stylised figures and immersive play of Star Wars: Rivals.

Funko Games details slate of Indiana Jones games

“Collaborating with Lucasfilm on Indiana Jones has been a dream, with the whole Funko Games team flexing their creative muscles as we designed a truly original slate of games,” said Deirdre Cross, Head of Funko Games.

Funko Games brings collectibles into card games with Star Wars Rivals

“The latest collaboration with Lucasfilm for the Star Wars Rivals Game has continued to elevate Funko Games’ collectible offerings through its all-new art style, including awesome hologram variants,” said Deirdre Cross, Head of Funko Games.

Funko Games debuts Pop!-inspired puzzles

“We believe that reimagining the iconic fun and recognisable Pop! imagery into a new line of puzzles will delight fans as they piece together their favourite pop-culture stories and characters,” said Deirdre Cross, General Manager of Funko Games.

Funko Games’ Deirdre Cross, Nicole Jekich and Matt Christianson on designing games based on classic Disney attractions

The Funko Games team take us inside the development of Disney titles like Haunted Mansion: Call of the Spirits, Big Thunder Mountain Railroad and It’s a Small World.

Funko Games’ Deirdre Cross and Josh Manderville talk Jurassic World, E.T. and designing legacy games

We dive into the creative process behind E.T.: Light Years From Home and Jurassic World: The Legacy of Isla Nublar with Deirdre Cross, VP at Funko Games, and Josh Manderville, Art Director at Funko Games.

Funko Games looks to “redefine the legacy game genre” with Jurassic World: The Legacy of Isla Nublar

“This project has been in development for years, which has allowed us to experiment and innovate,” said Deirdre Cross, Vice President of Prospero Hall.

Funko Games’ Josh Manderville and Deirdre Cross on bringing Fast & Furious, Seinfeld and ESPN into board games

Deirdre Cross, VP at Funko Games, and Josh Manderville, Art Director at Funko Games, give us the lowdown on the firm’s latest slate of titles.

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