Film & TV
Stuff We Loved 2022: What are the industry’s favourite licensed launches of 2022?
We asked figures in the licensing industry for their favourite launches of the year. The only caveat… They couldn’t choose a product or experience they were involved in!
Aidan Taylor-Gooby on Magic Light Pictures – the production company behind The Gruffalo film… And more!
The magic brands behind Magic Light Pictures: Aidan Taylor-Gooby discusses the BAFTA-winning business
Marc Sach on his licensing journey with Fuzzballs – and the importance of a fan-first approach
Fuzzballs Director Marc Sach on his tough early conversations in licensing and the advice he’d give new brands.
Endemol Shine North America’s Tamaya Petteway on fresh ideas and authentic partnerships
Staying creative and feeling proud: Tamaya Petteway on working for Endemol Shine North America
Lisle Licensing secures apparel and dress-up partners for Rainbow’s Pinocchio and Friends
Fashion UK are on board to create apparel, while Smiffy’s will debut a dress-up range based on the popular CBeebies show.
Bop It! Twist It! Brand It!: Bop It inventor Dan Klitsner discusses the iconic game’s licensing journey
KID Group’s Dan Klitsner, inventor of Bop It, talks us through how the iconic game has thrived with licences – and what the new Bop It Button offers celebrity brands…
“We always make the character the star”: Paula Ford on Hype’s approach to developing licensed greetings cards
Paula Ford, Creative Director at Hype, on why simplicity is the key when it comes to licensed card design.
Holly Marler – Creative Director at Cath Kidston – on the colour and character of the brand’s Care Bears collaboration
Creative Director Holly Marler discusses what a brand needs in order to mesh well with Cath Kidston’s aesthetic.
Fabergé debuts Game of Thrones jewellery collection
“The collection presents different aspects of the mythical creatures and documents their journey in the series alongside Daenerys,” said Fabergé’s Head of Design, Liisa Tallgren.
Steamforged Games’ Mat Hart and Sherwin Matthews on bringing Elden Ring to the tabletop
Steamforged Games’ Mat Hart and Sherwin Matthews discuss design, crowdfunding and the importance of not trying to please everyone.