Toys & Games
ABLAZE’s Rich Young on expanding the world of Dobble through a new graphic novel
Rich Young, VP Creative and Managing Editor at ABLAZE, discusses creating a graphic novel that expands on – and feels authentic to – Asmodee’s smash-hit card game.
Brands Untapped teams with Brand Licensing Europe to launch Brand Design Conference
Taking place on Monday, September 19th at ExCeL London – the eve of BLE 2022 – the Brand Design Conference will explore the creativity and design thinking behind brand extensions.
Jordi Burgues, Product Manager at SD Toys, on creating puzzles for Descent!, Twilight Imperium – and more
From Arkham Horror to Keyforge!, Dobble and more: Jordi Burgues discusses great images for puzzles.
Frederica Scott Vollrath on bringing Hollywood handshakes and soggy bottoms to the tabletop with The Great British Baking Show Game
FSV Design ApS’ Frederica Scott Vollrath talks us through her ‘easy to learn but hard to master’ approach to game invention.
Dean Tempest, co-founder of Big Potato Games, on blockbuster licensing – and licensing Blockbuster
Big Potato’s Dean Tempest discusses blending IP, execution and gameplay.
Super7 bolsters The Simpsons Ultimates! range with Mr. Burns, Ralph Wiggum and Kang & Kodos
Each action figure features a range of interchangeable parts and accessories inspired by fan-favourite episodes of The Simpsons.
Alice Bernardi, Director of International Brand Licensing at Banijay Brands, talks Peaky Blinders and more
From Peaky Blinders and Mr Bean to Simon’s Cat and MasterChef: Alice Bernardi on Banijay Brands
Elton John gets the Steiff treatment
The Elton John bear is the latest launch in the Steiff Rocks range celebrating music icons.
Alex Reynolds reveals why Casdon loves to nurture relationships with brand partners
Casdon’s Head of Research and Development, Alex Reynolds on new toys, licenses and branding
Epic Rights to helm global merch push for New Kids on the Block
“New Kids on the Block is one of the most successful pop boy bands of all time with multiple number one hits and legions of fans just as eager to engage with them today as when they first started,” said Lisa Streff, SVP of Global Licensing at Epic Rights.