Toys & Games
Bop It! Twist It! Brand It!: Bop It inventor Dan Klitsner discusses the iconic game’s licensing journey
KID Group’s Dan Klitsner, inventor of Bop It, talks us through how the iconic game has thrived with licences – and what the new Bop It Button offers celebrity brands…
Steamforged Games’ Mat Hart and Sherwin Matthews on bringing Elden Ring to the tabletop
Steamforged Games’ Mat Hart and Sherwin Matthews discuss design, crowdfunding and the importance of not trying to please everyone.
Blonde Sheep Licensing’s founder, Natasha Dyson, discusses her long career
Natasha Dyson: why now’s the right time for a Swizzels and Moonpig partnership
Maestro Media CEO Javon Frazier on putting IP creators and fans at the heart of product development
Maestro Media’s Javon Frazier discusses bringing brands like The Binding of Isaac and Sally Face into board games.
Hasbro’s Gray Bright on bringing Wordle into board games
Gray Bright – Senior Director of Product Design and Development at Hasbro Gaming – on the collaborative design process behind Wordle: The Party Game.
Maestro Media CEO Javon Frazier on putting IP creators and fans at the heart of product development
Maestro Media’s Javon Frazier discusses bringing brands like The Binding of Isaac and Sally Face into board games.
Pixar. Potter. Paw Patrol… Deej Johnson ponders the licensing power of Dobble
Marvel, Minions and more: the endless licensing appeal of Spot It and Dobble.
Star Editions to launch webshops for Penguin Ventures’ portfolio of brands
“This is a huge opportunity for us to drive sales direct to the consumer and to offer personalised quality gifts,” said David Sprei, Commercial Director at Penguin Ventures.
Kickstarter campaign for Elden Ring: The Board Game raises $1m in under two hours
“We are absolutely blown away by the support for Elden Ring: The Board Game,” said Mat Hart, Co-Founder and Creative Director at Steamforged Games.
Cryptozoic Entertainment launches second games collaboration with artist Steven Rhodes
“Cryptozoic has done a phenomenal job of capturing the retro vibe and warped humour of my artwork to produce such a fun and collectible set of high quality games,” said Rhodes.